Elem Wars (work in progress)
Your feedback is welcome !
If you want to support us : https://fr.tipeee.com/alticia-studio/
CONTROLS
WASD or Arrows ↑→↓← : Move camera
left click : action/open menu
right click : cancel unit action
How to play ?
You are the red team. Your goal is to capture the yellow team's castle.
Summon units by clicking on barracks, shooting centers and castles you have under control.
Move your units on a building and capture them. Each houses under your control give you more money.
Units
There is four kind of units
Melee units
The sword is strong against the axe, the axe is strong against the spear and the spear is strong against the sword.
Distant units
The bow is strong against the knife, the knife is strong against the mage and the mage is strong against the bow.
Support units
They are utilitary units that can't attack. Colonizers capture buildings faster, Carts can move faster and carry a unit inside it and Healers can heal their allies.
Special units
They are differents for each teams
Igna : melee unit that resist all melee attacks
Ogeo : 2-3 range unit
Aeri : 1-2 range unit
Ydra : 3-5 range unit, but do less damages
Ultimate
Each team charge an ultimate by attacking, more when they hit a unit they are strong against and when they lose a unit. Each ultimate is different for both team.
Igna : inflict 3 damages to all enemies.
Ogeo : reduce incoming damages for one turn.
Aeri : increase damages done for one turn.
Ydra : increase maximum hp by 3 for one turn and heal for 3 points.
This is an early development, actual graphisms are all placeholders.
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Alticia studio |
Genre | Strategy |
Tags | Fantasy, Local multiplayer, Singleplayer, Tactical, Tactical RPG |
Average session | About a half-hour |
Languages | English, French |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- Update v0.0.4Jan 16, 2024
- Social medias !Dec 18, 2023
- Update v0.0.3Dec 11, 2023
- Update v0.0.2Dec 04, 2023
Comments
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Merci pour ton retour !
Sur les points négatifs :
Proto efficace, on sent le potentiel.
- L'IA offre du défi
- Donne envie de relancer une partie pour optimiser sa stratégie.
A testé 📨
- un proto qui manque encore de feedback essentiel, si je n'avais pas joué a d'autre jeux de ce type, je ne comprendrais pas que c'est essentiel de capturer vite les batiments
- Un bon debut d'equilibrage
- les ultimates ne vont pas renverser le cours de la game mais sont rewardant et ca c'est cool
- L'IA est chalengeant, super !
A testé 📨
- Très bon proto bien clair et fonctionnel, par contre l'IA m'a défoncé mdr
- Rajouter une description des effets de chaque éléments/unités serait cool
- Ca m'a frustré qu'on soit obligé d'appuier sur le bouton "back" pour fermer la fenêtre et se ballades avec la caméra
✨🌟Bonne continuation j'ai très hâte de voir la suite 🌟✨